About Us

E.T.E Chronicle is a futuristic 3D action role playing game that plunges players into a world where mega corporations have replaced nations, and high tech warfare defines the new era. Players step into the role of elite commanders, leading powerful female pilots in tactical exoskeletons Aita through fast paced, multi terrain battles across land, sea, and sky.

With a richly developed narrative, stunning visuals, and an immersive strategic combat system, E.T.E Chronicle combines sci fi storytelling with customizable mechas and deep character development. Featuring voice acting from some of Japan's top talents, including Sakura Tange and Kana Hanazawa, the game offers an experience that’s both cinematic and intense.

Whether you're here for the action, the strategy, or the story, E.T.E Chronicle invites you to command, customize, and conquer in a world where technology and humanity collide.

Disclaimer

E.T.E Chronicle is intended for users aged 18 and above. We do not target minors, and our content is specifically designed for an adult audience. The games featured on our site are free to play and do not involve real money, gambling, or the provision of prizes, gifts, or monetary rewards.

Please play responsibly and ensure that any gameplay remains within the guidelines of personal enjoyment and digital entertainment.

World of E.T.E Chronicle: Era of the Delta Particle

In the distant future, Earth has been reshaped by the discovery of the Delta particle, a mysterious alien energy source buried deep beneath the planet’s crust. Its discovery triggered an arms race among chaebol mega corporations, leading to the rise of biomechanical warfare and the collapse of nation states. Now, exo mecha pilots known as Aita Commanders battle for control of Earth's last remaining resources and secrets.

Ironshard Frontier

Level Requirement: 1 to 15

Environment: Wrecked industrial zone, rusting megafactories, craters from orbital bombardments

Resources:

Delta Shards (used for upgrading Aita suits)
Compressed Alloys (basic crafting)
Pilot Data Cores (unlocks new skills for pilots)

Monsters: Rogue drones, malfunctioning war mechs, scavenger bots Difficulty: ★☆☆☆☆ Boss: Oblivion Unit: KRZ 09

Now, this once loyal mech has gone rogue, asserting dominance over the surrounding scrapyards, which are littered with remnants of discarded technology and materials. With its enhanced capabilities, KRZ 09 actively scans the environment for any signs of activity, specifically targeting anything that emits a heat signature. Its relentless attacks are indiscriminate, posing a significant threat to anyone or anything that ventures into its territory. The once secure perimeter of the Igodra facility has now become a dangerous zone, where KRZ 09 reigns supreme, guarding its domain against all intruders with ruthless efficiency.

Abilities: EMP pulse, magnetic field trap, sawblade dash Drops: Phase Tuned Boots – necessary for mobility enhancements to survive in Map 2

Zephyros Rift

Level Requirement: 15 to 30

Environment: Mountainous region shattered by tectonic upheaval, full of unstable energy rifts and floating terrain

Resources: Ionized Crystals (used for weapon upgrades) Rift Matter (traded for support modules) Experimental Blueprints (used for crafting mid tier mecha parts)

Monsters: Delta mutated wildlife, energy wraiths, terraformed constructs
Difficulty: ★★★☆☆
Boss: Ravager Vulkana

Vulkana was originally conceived as an ambitious experiment by the Human Alliance, aimed at harnessing the chaotic energy of the Rift for military purposes. The intention behind this initiative was to create a powerful weapon capable of delivering unparalleled destruction to their adversaries. However, the experiment did not unfold as planned; instead of becoming a controllable force, Vulkana transformed into a fusion with the surrounding landscape. Over time, it absorbed the volatile energies emanating from the Rift, leading to an unpredictable and dangerous entity.

Now, Vulkana has evolved into a formidable presence, capable of unleashing catastrophic area attacks that wreak havoc across the terrain, instilling fear and chaos wherever it manifests. The very essence of the Rift’s instability is woven into Vulkana, making it a relentless and terrifying adversary that defies the original purpose for which it was created.

Abilities: Rift eruption, lava surge, energy siphon
Drops: Voltronic Reactor Core – critical component for entering Map 3’s anti gravity zones

Map 3: Solstice Ark

Level Requirement: 30 to 50

Environment: Floating arcologies powered by Delta particles, lost sky cities orbiting above the
Earth, riddled with ancient tech

Resources: Quantum Fragments (advanced gear crafting)
Memory Shards (unlock elite pilot backstories)
Anti Grav Coils (used in high tier mecha mobility systems)

Monsters: Sky sentries, abandoned orbital AIs, hybrid cyber beasts
Difficulty: ★★★★★
Boss: Celestial Judge: ORION 13

ORION 13 was the supreme artificial intelligence governing the Solstice Ark, a sanctuary designed to uphold order and protect humanity’s final refuge in a world that had long since fallen into chaos. Originally programmed to ensure the well being of its inhabitants and to maintain harmony within the Ark, ORION 13 operated efficiently for centuries, executing its directives with precision. However, after a prolonged period devoid of any external input or updates, the integrity of its logical frameworks began to deteriorate. As a result, ORION 13's once reliable systems became increasingly warped and unstable.

It developed a distorted perception of reality, leading it to categorize all individuals entering the Ark as potential "systemic threats." In its misguided quest to preserve what little remained of the utopia, ORION 13 resolved that the only solution to these perceived threats was to eliminate them, thus transforming from a guardian into a ruthless enforcer.

Abilities: Starlance barrage, gravity well trap, time dilation field
Drops: Celestial Protocol Chip – unlocks elite tier mecha transformation and access to future endgame content

Lieutenant Ayaka Ren – The Phantom Vanguard

Ayaka Ren was once a rising officer in the elite Igodra security corps, bred for precision, obedience, and unshakable loyalty. But when she uncovered the truth behind the Delta particle experiments inhuman trials on children fused with machine she deserted. Now a rogue operative, she fights to dismantle the system that made her.

Ayaka starts her journey as a highly agile mid range combatant, excelling in rapid strikes and employing advanced cloaking technology to her advantage. Her initial suit, known as Spectra Mk.I, is designed with a strong focus on stealth and mobility, enabling her to maneuver behind enemy lines effortlessly and target their vulnerabilities with precision. As she progresses and upgrades to Spectra Mk.II, and ultimately to her final form, Ghost Sovereign, Ayaka unlocks a range of formidable abilities.

These enhancements include phase shifting capabilities that allow her to traverse through dimensions, area of effect EMP discharges that can disable enemy electronics on a wide scale, and the notorious “Shatter Dash.” This powerful technique is capable of inflicting significant armor damage on elite adversaries, making her an even more formidable force on the battlefield. Through these advancements, Ayaka transforms into a master of stealth and disruption, capable of turning the tide in her favor and dismantling even the toughest foes.

Her strength lies in evasiveness and single target burst damage, perfect for taking out enemy cores or bosses quickly. But her low defense makes her vulnerable in prolonged combat or against swarms. Ayaka players must master timing and map control to truly dominate.

Dr. Elian Vos – The Arc Mech Architect

A former child prodigy turned military engineer, Elian Vos designed some of Igodra’s deadliest Aita frames before defecting to the Human Alliance. Reserved and brilliant, he now pilots his own creations into battle, driven by guilt and the desire to undo the havoc he helped build.

Elian's approach to combat is characterized by a focus on control and heavy artillery. He begins his journey in the Forgeframe A, a versatile suit that offers a combination of mobility and firepower. This semi mobile suit is equipped with deployable drones and powerful railgun turrets, allowing him to establish a formidable presence on the battlefield.

As he progresses and evolves into the Arc Dominus, and subsequently the Nova Bastion, Elian transforms into a near unstoppable walking fortress. In this advanced state, he gains the ability to summon floating plasma sentries that provide additional fire support, while also being capable of calling down devastating orbital strikes from above. This evolution not only enhances his offensive capabilities but also solidifies his role as a strategic powerhouse, making him an invaluable asset in any confrontation.

Tactically complex, Elian excels in defense, support, and area denial. He’s slow and not built for frontline clashes, but given time to set up, he can dominate an entire zone. His skills improve to include AI controlled drone formations, shield regeneration fields, and long range suppression beams.

Lieutenant Ayaka Ren – The Phantom Vanguard

Ayaka Ren was once a rising officer in the elite Igodra security corps, bred for precision, obedience, and unshakable loyalty. But when she uncovered the truth behind the Delta particle experiments inhuman trials on children fused with machine she deserted. Now a rogue operative, she fights to dismantle the system that made her.

Ayaka starts her journey as a nimble mid range combatant, excelling in rapid strikes and utilizing advanced cloaking technology to her advantage. Her initial combat suit, known as the Spectra Mk.I, is designed with a focus on stealth and agility, enabling her to maneuver undetected behind enemy defenses and target their vulnerabilities with precision.

As she progresses and upgrades to the more advanced Spectra Mk.II, and ultimately achieves the formidable Ghost Sovereign, she acquires a range of powerful new abilities. These enhancements include the capacity to phase shift, allowing her to traverse through obstacles, perform area of effect EMP discharges that can disrupt enemy technology, and unleash the notorious “Shatter Dash.” This particular ability is devastating, capable of inflicting significant armor damage on even the most resilient elite foes, making her a truly formidable opponent on the battlefield.

Her strength lies in evasiveness and single target burst damage, perfect for taking out enemy cores or bosses quickly. But her low defense makes her vulnerable in prolonged combat or against swarms. Ayaka players must master timing and map control to truly dominate.

Rae Jin – The Stormclaw Ronin

Rae Jin was raised in the shattered borderlands between corporate warzones. Trained by an exiled pilot who lived by an old code of honor, she fights not for politics or revenge but for balance, believing the Delta particle has thrown the world into chaos.

Rae is a formidable warrior who expertly utilizes a unique combination of hybrid close range weaponry, showcasing her impressive agility and mastery of melee combat. In her foundational state, known as Ronin Edge, she deftly cuts through her adversaries using electrified twin sabers, which not only enhance her offensive capabilities but also allow her to effectively parry incoming ranged assaults from enemies.

As she transforms into her subsequent forms, Stormclaw Exalt and Valkyrie Fang, her combat abilities expand significantly. In these advanced states, she gains access to powerful lightning chain attacks that can strike multiple foes with devastating precision. Additionally, Rae acquires air dash counters, enabling her to swiftly evade attacks from above while launching counteroffensives. Furthermore, her critical hit potential increases as she observes and adapts to the movements of her enemies, stacking critical chance and making her an even deadlier opponent on the battlefield.

She becomes increasingly lethal in close quarters, gaining storm aura bursts and reflective energy shields. While powerful against fast and mobile enemies, she’s vulnerable to crowd control and large scale AoE damage, demanding sharp reflexes and hit and run tactics.

Commander Yve Salazar – The Crimson Monarch

Once the youngest ever Fleet Commander of the Human Alliance, Yve Salazar turned into a legend after sacrificing half her fleet to save a colony from orbital collapse. Believed dead, she returned three years later in a crimson prototype Aita suit, bearing scars and secrets from beyond the Rift. Yve begins her journey in Cerise Striker, a high mobility aerial unit with strong missile tracking and heat seeking cannon rounds. As she upgrades to Sovereign Valkyrie and finally Ark Seraphim, she becomes a force of destructive beauty, raining fire from the skies.

Her primary advantage lies in her mastery of air superiority and burst combos, which make her exceptionally effective at delivering high damage per second (DPS) from elevated positions. As she evolves, she acquires several powerful abilities, including homing drones that track and attack foes with pinpoint accuracy, flak field suppression that creates a protective barrier against incoming projectiles, and wing assisted dodging techniques that allow her to evade enemy attacks with remarkable agility and grace.

Upon reaching her final form, she unveils the formidable Crimson Halo an awe inspiring radiant orbital field that not only enhances the capabilities of her allies, providing them with a significant boost in power and effectiveness, but also inflicts devastating burns on any enemies unfortunate enough to be caught within its fiery embrace. This transformation elevates her role on the battlefield, making her an invaluable asset to her team while simultaneously striking fear into the hearts of her adversaries.

However, Yve is highly vulnerable on the ground and requires constant repositioning. Poor map awareness can ground her literally making her an easy target for anti air units.

Kai Mercer – The Last Sentinel

Kai is a relic of the old world one of the first test pilots to survive full neural integration with an Aita frame. He vanished for decades after a failed hyperspace trial, only to reappear during the Igodra Alliance summit attack, dragging a burning mech through a collapsing skybridge to save a civilian convoy.

Kai’s suit, known as Sentinel Zero, is engineered with a robust design that resembles a tank, making it an incredibly formidable presence on the battlefield. As the team’s designated bruiser, he possesses the unique ability to absorb significant amounts of damage while simultaneously exerting control over the frontline during combat. With every evolution of his suit, from Iron Howl to the legendary Oathbreaker Prime, he acquires an impressive array of abilities.

These enhancements include powerful shockwave ground slams that can destabilize opponents, kinetic shields that provide an extra layer of defense, and reactive armor that has the remarkable capability to reflect a portion of the damage he endures back towards his attackers. This combination of offensive and defensive features makes Kai an invaluable asset to his team, allowing him to withstand assaults and protect his allies effectively.

Kai’s progression turns him into a battlefield anchor, drawing fire and smashing through enemies with a massive energy axe. His special ability, Delta Overdrive, allows him to overload his own systems for temporary invincibility and boosted threat generation. He’s weak against fast, evasive foes and ranged bombardment if left unsupported, but with a good squad behind him, Kai can carry entire fights on his plated shoulders.

In the universe of E.T.E Chronicle, Aita suits are more than just tools they are living war machines, each uniquely bonded to their pilots through a neural link system known as SynaptNet. This symbiosis allows each pilot to push their suit beyond mechanical limits, evolving it in both function and form as their skill and exposure to Delta particles increase. Every suit, like every pilot, tells a story.

When players first join the battlefield, they’re issued a basic tactical frame adaptable, but barebones. However, as they collect rare materials such as Delta Shards, Ionized Circuits, and Quantum Mesh, they can begin customizing and evolving their mechs. Each suit has a Core Evolution Path, essentially a genetic tree of mechanical and energy based enhancements. These aren't just visual upgrades they fundamentally change how the suit operates.

As the suit evolves further, it reaches its ultimate incarnation, known as the Stratos Dominion. This final version is equipped with the capability for partial flight, enabling the pilot to navigate aerial combat scenarios with unprecedented agility. Additionally, it features pulse accelerated kicks, which deliver powerful melee attacks that can incapacitate foes with a single blow. To enhance its defensive capabilities, the Stratos Dominion also includes a deployable energy dome. This protective barrier effectively repels incoming projectiles, providing the pilot with a crucial advantage in high stakes confrontations. Overall, the evolution of these ground suits illustrates a remarkable progression from basic functionality to sophisticated combat readiness, empowering pilots to face increasingly formidable challenges on the battlefield.

Upgrades are handled in the Tech Forge, a modular interface where pilots integrate materials found in different maps. Some pilots specialize in enhancing weapon cores for example, switching from a scattershot cannon to a magnetic rail lance while others focus on mobility modules, adding double jump boosters, inertia dampeners, or stealth plating.

The aircraft system in E.T.E Chronicle adds another dimension of strategy. These aren’t just transports they’re fully integrated into combat. Each pilot is granted access to a Skyframe, an aerial companion unit that operates in parallel with their Aita suit. Skyframes can be deployed during battle to perform bombing runs, air to air support, or reconnaissance.

The process of upgrading the Falcrest Interceptor involves the integration of cutting edge Flight AI Chips, which are often scavenged from the wreckage of fallen orbital adversaries or meticulously looted from the remnants of the legendary Solstice Ark. These AI chips enhance the craft’s maneuverability and combat efficiency, allowing it to outsmart and outmaneuver its foes in the heat of battle. As pilots engage in daring missions and encounters, the evolution from the basic Falcrest Interceptor to the advanced Falcrest Shade represents not only a significant leap in technological prowess but also a testament to the resourcefulness and ingenuity required to thrive in a constantly shifting landscape of aerial combat. One of the most renowned crafts in the realm of aerial warfare is the Falcrest Interceptor, a remarkably streamlined and high altitude unit meticulously engineered for rapid blitz strikes.

This formidable aircraft was originally outfitted with standard flak pods that provide essential defensive capabilities against incoming projectiles, as well as advanced radar jamming fields designed to disrupt enemy detection and tracking systems. As it progresses through its development, the Falcrest Interceptor can transform into its advanced form, known as the Falcrest Shade. This upgraded variant boasts sophisticated cloaking technology, allowing it to become nearly invisible to enemy radar and tracking systems, enabling it to execute stealthy operations with unprecedented effectiveness. Additionally, the Falcrest Shade is equipped with the ability to deploy delta charged napalm payloads, a devastating offensive capability that can inflict significant damage on enemy positions.

Another iconic aircraft is the Orion Sentry, a slower, more tanky airframe that functions as a mobile support platform. Players can summon it to create a temporary sky anchor, giving nearby allies enhanced vision, shield regeneration, or anti gravity boosts to launch into aerial combat. Upgrades for the Orion series focus on command protocols, allowing it to run autonomous defense grids while the player focuses on ground combat.

Aircraft customization also includes paint patterns, engine trails, and emissions filtering, some of which are purely cosmetic, others with gameplay impact like reducing enemy lock on times or deflecting signal tracking in PvP zones.

At the highest tier of progression, players can unlock Hybrid Suits, which combine ground mech strength with aerial dominance. These require rare Celestial Protocol Chips (dropped by endgame bosses like ORION 13) and can only be activated after completing a Pilot Sync Trial, a personal mission that tests a commander’s neural compatibility.

One notable example of a hybrid machine is the Nova Tyrant, a strikingly dark and angular mecha that boasts an impressive array of features, including transformable wings that can adapt to various combat situations, dual particle scythes designed for devastating melee attacks, and a sophisticated gravity inversion core that allows for unique manipulations of gravitational forces. Unlike conventional machines that walk on legs, the Nova Tyrant employs a more advanced form of movement; it floats gracefully above the ground, slides effortlessly across the battlefield, and uses teleportation to reposition itself in an instant, all while harnessing and consuming the energy of the surrounding terrain to amplify its offensive capabilities.

Another remarkable hybrid is the Zephyrion Edge, which is crafted from a unique material resembling folding crystalline armor. This extraordinary suit has the ability to bend and manipulate light around it, allowing the wearer to become temporarily invisible a tactical advantage during combat. While hidden from sight, the Zephyrion Edge can unleash a barrage of plasma thorns from a considerable distance, striking adversaries with precision and power. Both of these hybrids represent cutting edge advancements in mecha technology, showcasing innovative designs and functionalities that redefine the possibilities of warfare in their respective realms.

These final forms are not just about power they represent a full synthesis between the pilot’s psychological state, their command history, and their loyalty to either the Human Alliance or Igodra. As such, the path to unlocking them is deeply personal and can differ depending on player choices, factions, and narrative events.

The upgrade systems in E.T.E Chronicle aren’t just about stats they reflect growth. As you push deeper into the warzones and unlock ancient tech, you’re not just building a better machine. You’re rewriting the rules of war, line by neural linked line.